Independent digital designer

I’m a digital designer working across 3D, motion, and interaction. My focus is finding ways to look beyond the flat screen, using tactile form, movement, and spatial depth to help brands and people tell memorable stories.

Through ongoing experiments and visual explorations, I’m currently building out a virtual playground, a space to turn ideas into interactive spaces people can actually touch, play with, and explore.

Projects

Selected work
Take your seat cinema etiquette spec ad preview

A self-initiated cinema etiquette spec ad exploring how motion, sound, and numbered rules can make good audience behavior memorable.

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AR mini clock preview

A mobile augmented reality piece mixing 3D models and flat 2D art together in physical space through a phone camera.

3D Miffy animation preview

A full character animation and motion study. 3D modeling, texturing, and rigging created completely from scratch in Blender to explore expressive character movement.

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Experiments

Playground / lab
Tunnel photogrammetry preview

Outdoor tunnel photoscanned on a phone, converted to 3D with 3DF Zephyr, and cleaned up with in Blender.