A self-initiated cinema etiquette spec ad exploring how motion, sound, and numbered rules can make good audience behavior memorable.
View referenceIndependent digital designer
I’m a digital designer working across 3D, motion, and interaction. My focus is finding ways to look beyond the flat screen, using tactile form, movement, and spatial depth to help brands and people tell memorable stories.
Through ongoing experiments and visual explorations, I’m currently building out a virtual playground, a space to turn ideas into interactive spaces people can actually touch, play with, and explore.
Projects
Selected workA mobile augmented reality piece mixing 3D models and flat 2D art together in physical space through a phone camera.
A zero-signup booking app for a nail studio, handling tier picks and deposits without the usual DM back-and-forth.
Open live previewA full character animation and motion study. 3D modeling, texturing, and rigging created completely from scratch in Blender to explore expressive character movement.
View referenceA week-long sprint of motion poster experiments in After Effects, reimagining classical composers with contemporary type and pacing.